Using the model sheets and character design that Jam created, I have modeled the secondary character of our final project: Hyperion. Here are Jam’s model sheets:
As you can see, this character has several asymmetrical pieces. Even so, I began modelling the character from a box and using a symmetry modifier – similar to the mage character.
As we did with the mage model, I made sure that the joints were appropriate for animation. Here is the completed symmetrical character:
I then modeled the asymmetrical accessories separately:
The model will most likely need adjusting so that it fits to the rig and skins properly. As such, we have chosen to not unwrap the model until this is complete.