Game Character: New Hair

I had previously created the hair for my character out of splines and a hair modifier. However, this was not working so well and it would not export to Maya (or Unreal). So I redid her hair in polygons.

Capture

This was done very quickly and is quite basic. I would love to have time to fix this but I really don’t think I will be able to. However, it is working at the moment.

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